OpenSNES
Modern Open-Source SNES Development SDK
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vram_map.h File Reference

Go to the source code of this file.

Macros

#define VRAM_FONT   0x2000 /* bg_char, 1536 words */
#define VRAM_SPRITES   0x0000 /* obj, 8192 words */
#define VRAM_TEXT_MAP   0x2800 /* bg_map, 1024 words */

Macro Definition Documentation

◆ VRAM_FONT

#define VRAM_FONT   0x2000 /* bg_char, 1536 words */

◆ VRAM_SPRITES

#define VRAM_SPRITES   0x0000 /* obj, 8192 words */

◆ VRAM_TEXT_MAP

#define VRAM_TEXT_MAP   0x2800 /* bg_map, 1024 words */