OpenSNES
Modern Open-Source SNES Development SDK
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vram_map.h
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1/* GENERATED by devtools/vram_layout/vram_layout.py --emit — DO NOT EDIT.
2 * Source: vram.spec. Regenerate after editing the spec.
3 * Validated at build by `make lint-vram` (alignment + no overlap + fit). */
4#ifndef VRAM_MAP_H
5#define VRAM_MAP_H
6
7#define VRAM_SPRITES 0x0000 /* obj, 8192 words */
8#define VRAM_FONT 0x2000 /* bg_char, 1536 words */
9#define VRAM_TEXT_MAP 0x2800 /* bg_map, 1024 words */
10
11#endif /* VRAM_MAP_H */