static u16 color
Definition main.c:163
signed char s8
8-bit signed integer (-128 to 127)
Definition types.h:43
unsigned short u16
16-bit unsigned integer (0 to 65535)
Definition types.h:52
unsigned char u8
8-bit unsigned integer (0 to 255)
Definition types.h:46
u16 frame
Current sprite tile number.
Definition main.c:81
void renderErasePiece(u8 type, u8 rot, s8 row, s8 col)
Definition render.c:301
u8 bg2_dirty
Definition render.c:24
void renderClearNextPiece(void)
Definition render.c:334
void renderShake(s8 dx, s8 dy)
Definition render.c:372
void renderPiece(u8 type, u8 rot, s8 row, s8 col)
Definition render.c:286
void renderSetMsgColor(u16 color)
Definition render.c:367
u8 bg3_dirty
Definition render.h:8
void renderLineClearFlash(LineClearResult *result, u8 frame)
Definition render.c:344
void renderFlush(void)
Definition render.c:376
void renderBoard(void)
Definition render.c:271
void renderEnableGradient(void)
Definition render.c:363
void renderNextPiece(u8 type)
Definition render.c:319
void renderInit(void)
Definition render.c:163