OpenSNES
Modern Open-Source SNES Development SDK
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map64x64.h File Reference
#include <snes/types.h>

Go to the source code of this file.

Macros

#define MAX_SCROLL_HEIGHT_64x64   (64*16 - 14*16) /* 800 */
#define MAX_SCROLL_WIDTH_64x64   (64*16 - 16*16) /* 768 */

Functions

void drawSprite64x64 (u8 x, u8 y, u16 sprite)
u16 element2sprite64x64 (u8 elem)
void initSpriteMap64x64 (u16 len)
void screenRefreshPos64x64 (u8 x, u8 y, u16 address)

Macro Definition Documentation

◆ MAX_SCROLL_HEIGHT_64x64

#define MAX_SCROLL_HEIGHT_64x64   (64*16 - 14*16) /* 800 */

◆ MAX_SCROLL_WIDTH_64x64

#define MAX_SCROLL_WIDTH_64x64   (64*16 - 16*16) /* 768 */

Function Documentation

◆ drawSprite64x64()

void drawSprite64x64 ( u8 x,
u8 y,
u16 sprite )

◆ element2sprite64x64()

u16 element2sprite64x64 ( u8 elem)

◆ initSpriteMap64x64()

void initSpriteMap64x64 ( u16 len)

◆ screenRefreshPos64x64()

void screenRefreshPos64x64 ( u8 x,
u8 y,
u16 address )