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◆ MAX_SCROLL_HEIGHT_64x64
| #define MAX_SCROLL_HEIGHT_64x64 (64*16 - 14*16) /* 800 */ |
◆ MAX_SCROLL_WIDTH_64x64
| #define MAX_SCROLL_WIDTH_64x64 (64*16 - 16*16) /* 768 */ |
◆ calculateSpriteIndex64x64()
| u16 calculateSpriteIndex64x64 |
( |
u8 |
elem | ) |
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◆ calculateSpritesLength64x64()
| u16 calculateSpritesLength64x64 |
( |
u16 |
number_of_sprites | ) |
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◆ drawSprite64x64()
| void drawSprite64x64 |
( |
u8 |
x, |
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u8 |
y, |
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u16 |
sprite |
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) |
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◆ element2sprite64x64()
| u16 element2sprite64x64 |
( |
u8 |
elem | ) |
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◆ getSprite64x64()
◆ initSpriteMap64x64()
| void initSpriteMap64x64 |
( |
u16 |
len | ) |
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◆ screenRefreshPos64x64()
| void screenRefreshPos64x64 |
( |
u8 |
x, |
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u8 |
y, |
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u16 |
address |
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) |
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◆ updateSprite64x64()
| void updateSprite64x64 |
( |
u16 |
vram_addr, |
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u16 |
elem |
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) |
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