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◆ MAX_SCROLL_HEIGHT_32x32
| #define MAX_SCROLL_HEIGHT_32x32 (32*16 - 14*16) /* 288 */ |
◆ MAX_SCROLL_WIDTH_32x32
| #define MAX_SCROLL_WIDTH_32x32 (32*16 - 16*16) /* 256 */ |
◆ calculateSpriteIndex32x32()
| u16 calculateSpriteIndex32x32 |
( |
u8 |
elem | ) |
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◆ calculateSpritesLength32x32()
| u16 calculateSpritesLength32x32 |
( |
u16 |
number_of_sprites | ) |
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◆ drawSprite32x32()
| void drawSprite32x32 |
( |
u8 |
x, |
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u8 |
y, |
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u16 |
sprite |
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) |
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◆ element2sprite32x32()
| u16 element2sprite32x32 |
( |
u8 |
elem | ) |
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◆ getSprite32x32()
◆ initSpriteMap32x32()
| void initSpriteMap32x32 |
( |
u16 |
len | ) |
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◆ screenRefreshPos32x32()
| void screenRefreshPos32x32 |
( |
u8 |
x, |
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u8 |
y, |
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u16 |
address |
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) |
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◆ updateSprite32x32()
| void updateSprite32x32 |
( |
u16 |
vram_addr, |
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u16 |
elem |
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) |
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