Text rendering configuration. More...
#include <text.h>
Public Attributes | |
| u16 | font_tile |
| u8 | map_width |
| u8 | palette |
| u8 | priority |
| u16 | tilemap_addr |
Text rendering configuration.
| u16 TextConfig::font_tile |
First tile number of font in VRAM
| u8 TextConfig::map_width |
Tilemap width (32 or 64 tiles)
| u8 TextConfig::palette |
Palette number (0-7)
| u8 TextConfig::priority |
Priority bit (0 or 1)
| u16 TextConfig::tilemap_addr |
VRAM address of tilemap (word address)