135#define SCENE_STACK_MAX 8
168 void (*update)(void);
void sceneRun(const Scene *initial)
Run the scene stack with initial at the bottom. Never returns.
void scenePop(void)
Pop the top scene. Resumes the scene below.
void scenePush(const Scene *next)
Push a scene onto the stack. Suspends the current top.
A single scene's callbacks.
Definition scene.h:144