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◆ CELLS_PER_PIECE
| #define CELLS_PER_PIECE 4 |
◆ NUM_PIECE_TYPES
| #define NUM_PIECE_TYPES 7 |
◆ NUM_ROTATIONS
◆ PIECE_I
◆ PIECE_J
◆ PIECE_L
◆ PIECE_O
◆ PIECE_S
◆ PIECE_T
◆ PIECE_Z
◆ pieceGetCellCol()
| s8 pieceGetCellCol |
( |
u8 |
type, |
|
|
u8 |
rot, |
|
|
u8 |
i |
|
) |
| |
◆ pieceGetCellRow()
| s8 pieceGetCellRow |
( |
u8 |
type, |
|
|
u8 |
rot, |
|
|
u8 |
i |
|
) |
| |
◆ pieceRandom()
◆ pieceRotateCCW()
| u8 pieceRotateCCW |
( |
u8 |
rot | ) |
|
◆ pieceRotateCW()
| u8 pieceRotateCW |
( |
u8 |
rot | ) |
|
◆ pieceSpawnCol()
| s8 pieceSpawnCol |
( |
u8 |
type | ) |
|
◆ pieceSpawnRow()
| s8 pieceSpawnRow |
( |
u8 |
type | ) |
|