110#ifndef OPENSNES_HDMA_H
111#define OPENSNES_HDMA_H
123#define HDMA_CHANNEL_0 0
125#define HDMA_CHANNEL_1 1
127#define HDMA_CHANNEL_2 2
129#define HDMA_CHANNEL_3 3
131#define HDMA_CHANNEL_4 4
133#define HDMA_CHANNEL_5 5
135#define HDMA_CHANNEL_6 6
138#define HDMA_CHANNEL_7 7
150#define HDMA_MODE_1REG 0x00
158#define HDMA_MODE_2REG 0x01
166#define HDMA_MODE_1REG_2X 0x02
174#define HDMA_MODE_2REG_2X 0x03
182#define HDMA_MODE_4REG 0x04
196#define HDMA_INDIRECT 0x40
203#define HDMA_DEST_CGADD 0x21
206#define HDMA_DEST_CGDATA 0x22
209#define HDMA_DEST_BG1HOFS 0x0D
212#define HDMA_DEST_BG1VOFS 0x0E
215#define HDMA_DEST_BG2HOFS 0x0F
218#define HDMA_DEST_BG2VOFS 0x10
221#define HDMA_DEST_BG3HOFS 0x11
224#define HDMA_DEST_BG3VOFS 0x12
227#define HDMA_DEST_WH0 0x26
230#define HDMA_DEST_WH1 0x27
233#define HDMA_DEST_COLDATA 0x32
236#define HDMA_DEST_INIDISP 0x00
239#define HDMA_DEST_BGMODE 0x05
242#define HDMA_DEST_TM 0x2C
245#define HDMA_DEST_M7A 0x1B
248#define HDMA_DEST_M7B 0x1C
251#define HDMA_DEST_M7C 0x1D
254#define HDMA_DEST_M7D 0x1E
unsigned short u16
16-bit unsigned integer (0 to 65535)
Definition types.h:53
unsigned char u8
8-bit unsigned integer (0 to 255)
Definition types.h:47
void hdmaWaveStop(void)
Stop wave effect and disable HDMA channel.
void hdmaWaveInit(void)
Initialize HDMA wave effect system.
void hdmaWaveH(u8 channel, u8 bg, u8 amplitude, u8 frequency)
Set up horizontal wave effect (water reflection).
void hdmaSetupIndirect(u8 channel, u8 mode, u8 destReg, const void *table, u8 dataBank)
Configure an INDIRECT HDMA channel (table of pointers to data).
void hdmaGradient(u8 channel, const void *colorTable)
Set up a fixed color gradient effect.
void hdmaWaveUpdate(void)
Update wave animation.
void hdmaBrightnessGradient(u8 channel, u8 topBrightness, u8 bottomBrightness)
Create a vertical brightness gradient.
void hdmaEnableMask(u8 channelMask)
Enable HDMA channel(s), given as a bit mask.
void hdmaIrisWipeStop(u8 channel)
Stop iris wipe effect and restore window registers.
void hdmaWaveSetSpeed(u8 speed)
Set wave speed.
void hdmaSetTable(u8 channel, const void *table)
Update HDMA table pointer (for dynamic effects).
u8 hdmaGetEnabled(void)
Get currently enabled HDMA channels.
void hdmaColorGradient(u8 channel, u8 colorIndex, u16 topColor, u16 bottomColor)
Create a per-scanline CGRAM color gradient.
void hdmaWindowShape(u8 channel, const void *windowTable)
Set up window position HDMA for shape effects.
void hdmaColorGradientStop(u8 channel)
Stop color gradient effect.
void hdmaEnable(u8 channel)
Enable one HDMA channel, given by number.
void hdmaSetup(u8 channel, u8 mode, u8 destReg, const void *table)
Set up an HDMA channel.
void hdmaIrisWipe(u8 channel, u8 layers, u8 centerX, u8 centerY, u8 radius)
Create a circular window mask (iris/spotlight effect).
void hdmaDisableAll(void)
Disable all HDMA channels.
void hdmaBrightnessGradientStop(u8 channel)
Stop brightness gradient and restore full brightness.
void hdmaDisable(u8 channel)
Disable one HDMA channel, given by number.
void hdmaDisableMask(u8 channelMask)
Disable HDMA channel(s), given as a bit mask.
void hdmaParallax(u8 channel, u8 bg, const void *scrollTable)
Set up a background parallax scroll effect.
void hdmaWaterRipple(u8 channel, u8 bg, u8 amplitude, u8 speed)
Create a water ripple distortion effect.