Macros | |
| #define | GOOMBA_LEFT 1 |
| #define | GOOMBA_RIGHT 2 |
| #define | GOOMBA_XVELOC 0x028A |
Functions | |
| void | goombainit (u16 xp, u16 yp, u16 type, u16 minx, u16 maxx) |
| void | goombaupdate (u16 idx) |
Variables | |
| u16 | goombanum |
| s16 | goombax |
| s16 | goombay |
| u16 | nbobjects |
| Running count of active objects in the level. | |
| u8 | sprgoomba |
| #define GOOMBA_LEFT 1 |
| #define GOOMBA_RIGHT 2 |
| #define GOOMBA_XVELOC 0x028A |
| void goombaupdate | ( | u16 | idx | ) |
| u16 goombanum |
| s16 goombax |
| s16 goombay |
|
extern |
Running count of active objects in the level.
Initialized to 1 (Mario is always object 0) and incremented as enemies are loaded from the map's object layer by objLoadObjects().
|
extern |