76#ifndef SNES_GAMELOOP_H
77#define SNES_GAMELOOP_H
void gameLoopRun(const GameLoopConfig *cfg)
Run the OpenSNES game loop. Never returns.
Scene GameLoopConfig
Game loop callbacks. Alias for Scene from <snes/scene.h>.
Definition gameloop.h:99
Opt-in scene/state stack — push/pop game scenes without rolling your own state machine.
A single scene's callbacks.
Definition scene.h:144