Multi-tile sprite characters with dynamic VRAM streaming
Then open dynamic_metasprite.sfc in your emulator (Mesen2 recommended).
| Button | Action |
|---|---|
| D-PAD Up/Down | Switch OBJSEL size configuration |
| Module | Purpose |
|---|---|
| console | System initialization |
| sprite | OAM management |
| sprite_dynamic | Dynamic VRAM tile streaming |
| sprite_dynamic_meta | Metasprite draw functions |
| sprite_lut | Sprite lookup tables |
| dma | DMA transfers |
| background | BG configuration |
| text | Menu text display |
| input | Joypad reading |