static u16 tilemap[896]
Generated 32x28 tilemap (krom's fixed pattern — see buildTilemap).
Definition main.c:55
void dmaCopyVram(const u8 *source, u16 vramAddr, u16 size)
Copy data to VRAM (PVSnesLib compatible).
void dmaTransfer(u8 channel, u8 mode, const u8 *src, u8 destReg, u16 size)
Perform generic DMA transfer.
void dmaCopyCGram(const u8 *source, u16 startColor, u16 size)
Copy palette data to CGRAM (PVSnesLib compatible).
void dmaCopyVramMode7(const u8 *tilemap, u16 tilemapSize, const u8 *tiles, u16 tilesSize)
Load Mode 7 interleaved data to VRAM.