OpenSNES
Modern Open-Source SNES Development SDK
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vram_map.h
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/* GENERATED by devtools/vram_layout/vram_layout.py --emit — DO NOT EDIT.
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* Source: vram.spec. Regenerate after editing the spec.
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* Validated at build by `make lint-vram` (alignment + no overlap + fit). */
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#ifndef VRAM_MAP_H
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#define VRAM_MAP_H
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#define VRAM_BG0_MAP 0x0000
/* bg_map, 1024 words */
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#define VRAM_BG1_MAP 0x0400
/* bg_map, 1024 words */
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#define VRAM_BG2_MAP 0x0800
/* bg_map, 1024 words */
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#define VRAM_BG3_MAP 0x0C00
/* bg_map, 1024 words */
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#define VRAM_BG0_TILES 0x2000
/* bg_char, 4096 words */
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#define VRAM_BG1_TILES 0x3000
/* bg_char, 4096 words */
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#define VRAM_BG2_TILES 0x4000
/* bg_char, 4096 words */
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#define VRAM_BG3_TILES 0x5000
/* bg_char, 4096 words */
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#endif
/* VRAM_MAP_H */
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vram_map.h
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