Functions | |
| void | snesmodFlush (void) |
| Wait for command queue to empty. | |
| void | snesmodProcess (void) |
| Process audio commands. | |
| void snesmodFlush | ( | void | ) |
Wait for command queue to empty.
Blocks until all queued commands have been processed. Useful before loading new modules.
| void snesmodProcess | ( | void | ) |
Process audio commands.
Processes the command queue and handles streaming. Failure to call this regularly will cause:
Call in your main loop or NMI handler: