Functions | |
| void | snesmodFlush (void) |
| Wait for command queue to empty. | |
| void | snesmodProcess (void) |
| Process audio commands. | |
Wait for command queue to empty.
Blocks until all queued commands have been processed. Useful before loading new modules.
Process audio commands.
Processes the command queue and handles streaming. Failure to call this regularly will cause:
Call in your main loop or NMI handler: