Loading...
Searching...
No Matches
Layer Enable Bit Masks

OR these together for setMainScreen() / setSubScreen() More...

Macros

#define LAYER_BG1   0x01
 
#define LAYER_BG2   0x02
 
#define LAYER_BG3   0x04
 
#define LAYER_BG4   0x08
 
#define LAYER_OBJ   0x10
 

Detailed Description

OR these together for setMainScreen() / setSubScreen()

Macro Definition Documentation

◆ LAYER_BG1

#define LAYER_BG1   0x01

Background layer 1

◆ LAYER_BG2

#define LAYER_BG2   0x02

Background layer 2

◆ LAYER_BG3

#define LAYER_BG3   0x04

Background layer 3

◆ LAYER_BG4

#define LAYER_BG4   0x08

Background layer 4

◆ LAYER_OBJ

#define LAYER_OBJ   0x10

Sprite (OBJ) layer