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mario.h
Go to the documentation of this file.
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#ifndef MARIO_H
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#define MARIO_H
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#include <
snes.h
>
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void
marioinit
(
u16
xp,
u16
yp,
u16
type,
u16
minx,
u16
maxx);
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void
marioupdate
(
u16
idx);
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#endif
marioinit
void marioinit(u16 xp, u16 yp, u16 type, u16 minx, u16 maxx)
Definition
mario.c:56
marioupdate
void marioupdate(u16 idx)
Definition
mario.c:79
u16
unsigned short u16
16-bit unsigned integer (0 to 65535)
Definition
types.h:52
snes.h
OpenSNES Master Header.
examples
games
mapandobjects
mario.h
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