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mario.h
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1#ifndef MARIO_H
2#define MARIO_H
3
4#include <snes.h>
5
6void marioinit(u16 xp, u16 yp, u16 type, u16 minx, u16 maxx);
7void marioupdate(u16 idx);
8
9#endif
void marioinit(u16 xp, u16 yp, u16 type, u16 minx, u16 maxx)
Definition mario.c:56
void marioupdate(u16 idx)
Definition mario.c:79
unsigned short u16
16-bit unsigned integer (0 to 65535)
Definition types.h:52
OpenSNES Master Header.